Step 1
Choose the player
Access choices are saved separately for each player on this browser.
Step 2
How does this player make a choice?
Choose the selection action first. Device names are examples: the website receives pointer movement, clicks, taps, and keyboard signals from the player’s access software or interface.
Point directly at a target
For touch, a mouse or trackpad, eye gaze, a head pointer, or a joystick-controlled pointer.
Use switch scanning
The site highlights each available choice. The player does not need to move a pointer.
Step 3
Fine-tune this method
Choose an access method above to see its setup controls.
Speak button labels
Optional. Hear a short label after pointing at a button or moving focus to it.
Menu selection
Choose how buttons and links work. Hovering alone never selects in click mode. In dwell mode, resting on any choice selects it.
Hold / dwell time
Start with a comfortable hold. Shorter is faster; longer may reduce accidental choices.
Switch setup
Adjust the scan and switch controls, then test them below.
How long each target stays highlighted.
Speak the highlighted target during scanning.
Current key: Space
Current key: Space
Current key: Enter
Point at a target, then press Space. A direct click also works.
Extra time before the scan leaves its first target.
Scanning pauses after this many full passes.
Prevents one long or bouncy press from counting twice.
Step 4
Test Before Play
Try each large target. A successful choice appears in the live feedback box. Nothing here starts a game or records a score.
Recovery: press Escape or use “Pause / Stop Scan” at any time.