What this shows. The path the pointer took while a child played,
sampled 10 times a second, plus every dwell that was started, abandoned or
completed. It is recorded on this device only and never leaves it.
What this is not. This is pointer-access data, not gaze data and not
attention. The site receives operating-system cursor movement โ from a mouse,
joystick mouse, head mouse, trackball, or an eye-gaze system emulating a
mouse โ and cannot tell where anyone was looking. It is only labelled
eye gaze when a therapist has selected that access method in a game's
โ๏ธ settings, and even then it shows where the pointer went, not where the
eyes went.
Sessions
Pointer path
pointer pathdwell starteddwell abandonedactivated
Where the pointer spent the most time โbriefsomea lotlongest